Tavli (griechisch Τάβλι, türkisch tavla) ist ein Brettspiel für zwei Spieler, das mit Backgammon Allen drei Regelvarianten ist gemeinsam, dass jeder Spieler versucht, seine gesamten Steine von ihrer Startposition aus zunächst in einen. Backgammon Starting Positions I always forget the starting position when I play this with hubby! Karen Griffinschedules, charts, lists, cheat sheets. Deutsch: (Backgammon mit Nackgammon-Startposition in dem Programm GNU English: Starting position for the backgammon variant called Nackgammon.
Datei:Nackgammon.jpgBackgammon board with dices and checker in starting position. – kaufen Sie diese Vektorgrafik und finden Sie ähnliche Vektorgrafiken auf Adobe Stock. Deutsch: (Backgammon mit Nackgammon-Startposition in dem Programm GNU English: Starting position for the backgammon variant called Nackgammon. Backgammon Starting Positions I always forget the starting position when I play this with hubby! Karen Griffinschedules, charts, lists, cheat sheets.
Backgammon Starting Position Navigation menu VideoBeginner Backgammon Tutorial - 9 - Opening Moves Backgammon hat der Spieler gewonnen, der am schnellsten seine Spielsteine aus seinem Heimfeld herausgewüfelt hat. Die Startposition bei Backgammon. Understanding backgammon starting position, knowing what to do with backgammon opening rolls and what are the best backgammon opening moves are. Tavli (griechisch Τάβλι, türkisch tavla) ist ein Brettspiel für zwei Spieler, das mit Backgammon Allen drei Regelvarianten ist gemeinsam, dass jeder Spieler versucht, seine gesamten Steine von ihrer Startposition aus zunächst in einen. Deutsch: (Backgammon mit Nackgammon-Startposition in dem Programm GNU English: Starting position for the backgammon variant called Nackgammon.
Solche Dokumente kГnnen eine Kopie Backgammon Starting Position PersonalausweisesFГhrerscheins, Pontoon King Spielen Video Poker beteiligt, an denen du hohe MГnzwerte. - InhaltsverzeichnisBeispiel: wenn nur der 3er und 4er Punkt im Heimfeld des Gegners Pharaohs Fortune Jackpot sind, und am 5er Punkt der Gegner einen Stein hat, kann der Spieler mit den Augenzahlen 3, 4 oder 5 wieder ins Spiel kommen.
Moves are recorded using the notation:. This denotes a roll of , and the corresponding checker moves from point 8 to 4 and from 6 to 4.
If a move results in a checker being hit, this is indicated by adding an asterisk to the number denoting the point at which the checker was hit.
Moves resulting from double rolls are often indicated by placing the number of checkers moved in parentheses after the move. Finally, it is common to use the words "bar" and "off" to describe moves where checkers are entered from the bar or taken off during bear off.
From Wikipedia, the free encyclopedia. To start the game, each player throws a single die. This determines both the player to go first and the numbers to be played.
If equal numbers come up, then both players roll again until they roll different numbers. The player throwing the higher number now moves his checkers according to the numbers showing on both dice.
After the first roll, the players throw two dice and alternate turns. The roll of the dice indicates how many points, or pips , the player is to move his checkers.
The checkers are always moved forward, to a lower-numbered point. The following rules apply: A checker may be moved only to an open point , one that is not occupied by two or more opposing checkers.
The numbers on the two dice constitute separate moves. For example, if a player rolls 5 and 3, he may move one checker five spaces to an open point and another checker three spaces to an open point, or he may move the one checker a total of eight spaces to an open point, but only if the intermediate point either three or five spaces from the starting point is also open.
Figure 3. Two ways that White can play a roll of. Hitting and Entering. A point occupied by a single checker of either color is called a blot.
If an opposing checker lands on a blot, the blot is hit and placed on the bar. Any time a player has one or more checkers on the bar, his first obligation is to enter those checker s into the opposing home board.
A checker is entered by moving it to an open point corresponding to one of the numbers on the rolled dice. For example, if a player rolls 4 and 6, he may enter a checker onto either the opponent's four point or six point, so long as the prospective point is not occupied by two or more of the opponent's checkers.
Figure 4. If White rolls with a checker on the bar, he must enter the checker onto Red's four point since Red's six point is not open. If neither of the points is open, the player loses his turn.
If a player is able to enter some but not all of his checkers, he must enter as many as he can and then forfeit the remainder of his turn. They are numbered 1 to 24, though the numbers are not visible as players move in opposing directions and so this would cause confusion.
Point number 24 for Player A is Point number 1 for Player B. The board setup and backgammon starting position is the same for most backgammon versions, whether online or offline.
Each player places their backgammon checkers in a line on specified points. The backgammon starting position for your checkers is as follows; five checkers are placed on each players 6 and 13 points, three checkers are placed on each players 8 point, and 2 checkers are placed on the 24 points.
If there are opposing players pieces on the spaces you rolled, you don't get to play and must wait for your next turn to try again.
Not Helpful 2 Helpful 4. Not Helpful 6 Helpful 9. If you roll a number too high to advance any of your checkers forward, you can bear off your furthest back checker.
If you just have a gap, like checkers on your 6 and 2 points, then you can only bear off if you roll a 6 or a 2; rolls of 3, 4, and 5 have to be played by moving a checker forward from the 6 point.
Not Helpful 5 Helpful 7. Read Win at Backgammon and its citations. Then download GNU Backgammon and play it in tutor mode.
Not Helpful 4 Helpful 2. When baring off, can you use both dice added together or do you have to use them separate?
Not Helpful 3 Helpful 3. In that case, the point is temporarily claimed by the opponent. Not Helpful 1 Helpful 3. Yes you roll again if you are able to use all the numbers given in the first double.
Not Helpful 1 Helpful 5. Four are used for playing the game and one is used to increase the bet of a game. Not Helpful 0 Helpful 1.
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Once you understand how to set up the backgammon game board, make sure you read about how to play backgammon.
Helpful 13 Not Helpful 2. It is useful to read about the backgammon board in more detail and take a look at some pictures to assist you in setting up the board.
Helpful 11 Not Helpful 7. Submit a Tip All tip submissions are carefully reviewed before being published.
Make sure both players' checkers form a mirror image on the board - opposite all your checkers should be the same number of your opponents checkers.
Helpful 12 Not Helpful 4. Related wikiHows. More References 7. Co-authors: Updated: August 6, Categories: Backgammon. Article Summary X To set up a backgammon board, give each player 15 checkers and have them place 2 on their point.
Deutsch: Ein Backgammon Brett aufstellen. Italiano: Predisporre una Tavola da Backgammon. Bahasa Indonesia: Menyiapkan Papan Permainan Backgammon.
Nederlands: Backgammon opstellen. Thanks to all authors for creating a page that has been read , times. Reader Success Stories Taylor Crink Jul 10, Although this article mainly covers the rules that we already knew, I picked up a few tips to hopefully surprise him next time we play.
Rated this article:. Bill Rhodes Mar 29, Rolling a 6 with only a checker on 5 point can still remove a checker from the 5 point.
Anonymous Jan 14, I was quite good. Just forget how to set up board. More reader stories Hide reader stories. Did this article help you? Cookies make wikiHow better.